txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------



//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------

Ability "BishopHeatbeam"
Ability "KangDeflect"
Ability "KangPortal"
Ability "Kang_Telekinesis"
Ability "TelekinesisLocomote"
Ability "SpellIt"
Ability "TimeManipulateTrigger"
Ability "Kang_ForceField"
Ability "VibraniumHearts"
Ability "ToxicResistant"
Ability "ImmuneToToxic"
Ability "MinifigPhoneCamera"
Ability "DefaultShooting"
ability "RangedGrabAbility"
Ability "RespawnAnim"
ability "Type_Energy"
Ability "CharInstToTextureIdleAnimOverrideAbility" ( Idle1Anim = "CharacterCard_Idle", Idle2Anim = "CharacterCard_Idle", Idle3Anim = "CharacterCard_Idle", Idle4Anim = "CharacterCard_Idle" )
Ability "CharacterCardCharHeightAbility" ( OffsetX = 0.0, OffsetY = 0.0, OffsetZ = 0.0, CharHeight = 0.39, ZoomMultiplier = 1.1 )
Ability "TransformToBastion97"
Ability "CaptainMarvel_LungeAnim"
Ability "AudioReactionDataKangVOX"
Ability "AddMaskWhenUnderWater"
Ability "LemuriaF_KangVO"
Ability "BastionSuperFlying"
//------------------------------------------------------------------------
// Character Attributes
//------------------------------------------------------------------------
ability "ATTRIBUTE_TARGET"
ability "ATTRIBUTE_HEAT"
//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items
default_item "Kang_HeatGun" always_got away

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------
bolt_type "KangBolt"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

vfxlevel_override "VFX_Kang"
vfxlevel_override "VFX_MagicTeamUp" EXTRA_SLOT1
vfxlevel_override "VFX_Thanos" Extra_Slot2

Ability "VFXTeamUpTint_Purple"